PERSONNEL ARCHIVE / UNFINISHED PROFILES

THOSE WHO
REMAIN.

Some strangers help. Some remember more than they say. Every encounter carries a story of survival, loss, and fragile hope.

01 / SUBJECT 001 PRIMARY CHARACTER
3D-style rendered full body concept of the protagonistIDENTITY / NOT ESTABLISHED
THE CENTRAL FIGURE

The boy
with the light.

18 years old. Dark tangled hair. Exhausted eyes. Battered workwear and bare feet. His journey begins with no clear memory of how he arrived, only a strange certainty that light is something worth keeping close.

Moths gather near him. A lamp and a hand-built electrical apparatus become the unlikely instruments of his survival.

KNOWN AGE18 YEARS
IDENTITYUNNAMED
EXTERIORGAUNT / WEATHERED
PRIMARY EQUIPMENTFILAMENT BULB
3D-STYLE CHARACTER ILLUSTRATION • NOT A RIGGED OR PLAYABLE MODEL
02 / ENCOUNTER FILES

Not everyone is
what they seem.

Selected story-driven characters. Some appearances remain intentionally undefined while the game is in development.

FILE / 002
THE COMPANION

LUNA

A resourceful young woman who joins the journey, helps solve puzzles, and appears determined to reach an escape route.

ROLE / TRAVEL COMPANION● CONFIRMED
FILE / 003
THE PROTECTOR

BROTHER

A comforting presence in the boy's memories. Protective, familiar, and connected to a childhood the player only gradually understands.

ROLE / NARRATIVE MYSTERY● CONFIRMED
FILE / 004
THE LOST SOLDIER

THE VETERAN

An elderly survivor of the war's cruelty, haunted by the names of people who are no longer there.

ROLE / BRANCHING ENCOUNTER◌ DEVELOPMENT
FILE / 005
THE PAPER GARDEN

ORIGAMI GIRL

A little girl in a tiny shelter requests paper and offers a pinwheel. Later, that small gift may save a life.

ROLE / SMALL ENCOUNTER● CONFIRMED
03 / PRODUCTION STUDIES